Most likely, Diablo IV will have a cross-face. Watch the gameplay for Varvara and a sorceress

We remind you that Diablo IV Will go to PC, PlayStation 4 and Xbox One. Given the release somewhere in 2021–2022, the game may also appear on the consoles of the future generation, expanding the audience for cross-country even more-of course, if it is still implemented on all platforms.

For sweets, keep two Game Informer gameplay videos – for Varvara and a sorceress. On Friday, the publication promises to show the gameplay for the druid (supposedly the most unbalanced hero at the moment). Druid is the last of the three presented classes, and there will be five of them on the release of them.

Gameplay for barbarian

Gameplay for a sorceress

November 6, 2019 a lot of gameplay and details about Overwatch 2

November 7, 2019 a new pack of photos from the series "Witcher"

Diablo IV

The best comments

And who said that she has been sawing for 10 years?
They began to design most likely after the abolished second addition in 2015 and designed for so long that rumors began to crawl last year. Because of this, they crap on the close-up, decided to accelerate, finished the engine and part of the mechanic, made a prealfu to appease the players, made a symbolic, rolled out, everyone liked everything.
Now for two years to saw content, modes, to balance everything, and now the release.

Well, it looks like Okay, for the early version of the game. I do not understand only the meaning of the minicart – it is very a small area around the player shows. It would be better to go to the card that opens throughout the screen, it would be possible to display a translucent overly, as it was in Diablo 2.

Something suspiciously a lot of news https://bplaycasino.co.uk/bonus/ and rollers, including gameplay. It seems that the exit of the game is not far off and we are driven by the nose without indicating the release date.
How I want to believe in it ..

Constant connection on the network … A strange solution, and if I do not want to meet anyone else, about the cooperative I have firm intentions, but for someone to invade the game … maybe this is an exaggeration and there will be just local hubs as in Path of Exile.

I think not least as a banal protection against piracy. It is much more difficult for you to play the game if you still need to run your own server for this.
With Diablo 3, it seemed like the same thing, and given its sales, it makes no sense to refuse this approach.

I don’t understand, Blizzard is a huge company, even given all the games that they support, they really do not have enough people to develop central franchises?!
Everything looks very cool, especially if it would be released at 16-17. But 21-22 … with all due respect to Diablo, like a fan of 1 part, but what to develop there for 10 years?!

If you started development in 2015, then this is still 4 years of development for which they made this demo (I think, since the stage of development is “early”, then they have nothing more). If she went out next year, then. But they talk about 21-22.
There is nothing special there. Such games in 2-3 years are stamped over.
And I don’t understand that they can’t do it there in any way, that they began the development of Diablo 3 several times several times and still turned out to be weaker than 2 parts and with 4 the same story. It also begins in the second or 3 times first.
This genre is simple (relatively of course).
I understand the development of RDR 2 in the age of 7 – I see the result. Witcher 3 did 4 years.
And the genres of these games, in my opinion, are more difficult in production.
And Blizzard, having their resources, experience, time, redo the game over and over again and as a result it turns out good, but the contradictions Diablo 3.
The engine of 4, at first glance, the same, only art design was replaced.

With the third diabol, the same story was, unless not? Announced, some videos threw and sawed a couple of years ..

If it is "almost MMO", then most likely not. Another thing is that the PVP is not promised at the start, and intersections with other players are, so most likely there will be separate PVP zones in the MMO, where it is not necessary to go.
Although how it will be beaten in the plot I don’t understand.

No, the fact is that some games make this constant connection, and then it is dead online, and sometimes it makes no sense to use it … I probably are mostly about myself, and offline players, I just sometimes want to try the game on the pirate, and it needs the Internet, and I will find out the performance of the performance. Although there is a trial version like Diablo 3, this is good, there is an opportunity to try, take or not take.

Diablo 3 came out in 2012 and this is 7 years old.
Announced it in 2008 and therefore she was waiting for 4 more years after the announcement. What confuses you in 2019?) Past experience did not tell you anything?

And how to watch the video from the phone?
When you try to play video, a sound with a black screen is turned on. After which nothing happens.

Of course I understand, monetization and all that ..
But the opportunity to watch the video had to be left?

Well, I don’t know, for me, it was always pretty boring, like a single game. The plot is mediocre, gameplay is essentially a clique, beat mobs to knock out a gear and beat the mobs faster? Such a concept for pure single. Most of the pleasure you get exactly passing it in a cooperative, and a bunch of skills is imprisoned for this. Dragade2-3 In essence, there have never been a singing games, so I don’t understand this criticism a little.

Probably, I won’t be particularly highlighted, even in the Kamels they wrote to the previous news, but the other 2 heroes are an Amazon (Lucar) and a necromancer (someone with undead). Although instead of a short -rope they can also shove the type.

In your opinion, they began to develop D4 for tomorrow after the release D3?
What franchises in the blisards in your opinion is not central?

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