The Last Night – The same cinema platformer in the spirit Another World, which was shown on E3 2017. Since then he has disappeared from radar, but the work is still going on: the head of the studio ODD Tales Tim Sore (TIM SORET) Published on Twitter a demonstration of the settings menu. It sounds more boring than it is actually!
Sore shows the Xbox One controller, flooded with neon light and rain. It seems, ODD Tales He wants the management section to look like this, where you can figure out which buttons are responsible for what.
As he writes Sore, The video https://playdoitcasino.co.uk/ is created on Unity. “Our process production process is still technically compared with what you saw in 2017, but, most importantly, we masterfully mastered our tools. It was difficult to ensure that drops with light refraction were discarded by shadows (the developers confirm: it is difficult to work with transparency) "", – tells Sore.
In fact, the developer did not want to lay out this passage in Twitter: they say, the video is cool enough to cause excitement, but Sore I like the method more when the blow is applied at once, and not in small pieces. Apparently, the Creator still decided to make one exception.
At the junction of 2018 and 2019, it became known that The Last Night experiences a number of serious troubles – so the game has disappeared from the field of view of gamers. But Sore calls not to worry and assures that we will definitely see The Last Night again.
Close-up.
4K 60 FPS, #MADEWITHUNITY
OUR Graphic Pipeline Is So Far Technically Compared to What You Saw in 2017, But Most Importantly, We Really Master Our Tools.
IT Was Hard to Get the Refractive Rindrops Cast Shadows (GamedEvs Will Confirm: Transparency is Tung to work with). Pic.Twitter.COM/ROUGHQXZH7– TIM SORET (@Timsoret) October 4, 2019